442 lessons spanning over 21 hours of training by Certified AutoCAD Instructors
A full-featured DVD-ROM covering Autocad 2007 conceptsfrom beginner to advanced, and everything in between. The AutoCAD® 2006 with 2007 Updates Tutorial Series. New users of the software will become familiar with the interface, coordinate system, entry methods, and basic display features. Experienced CAD users will discover commands to increase productivity and streamline your everyday tasks. Modelspace, paperspace, sheet sets and plotting are covered in-depth with this Series. Follow along as Matt Murphy and Michelle Rasmussen teach the finer points of AutoCAD use from startup to sharing your work over the internet. The single DVD includes 442 lessons spanning over 21 hours of training by Certified AutoCAD Instructors. AutoCAD 2007 Updates focusing on 3D 140 Lessons for AutoCAD 2007 Conceptual Design - An Overview of AutoCAD 2007 New Feature Workshop Initial or Default Startup Screen Opening and Anchoring Palettes New Dashboard Palette The Seven Control Panels of the Dashboard Linking Control Panels to Tool Palette Groups Model and Layout Tabs Changes to the Grid Display Changes to Workspace Changes to Background and Interface Colors The 3D Modeling Tab Performance and Personal Settings Dynamic User Coordinate System - DUCS Using the New Template Files What are the advantages of working in 3D Control the visual representation of my 3D models Constrained orbit navigation tools to control the view of my 3D model Free orbit navigation tools to control the view of my 3D model Continuous orbit navigation tools to control the view of my 3D model Preset views from the navigate panel of the dashboard What are viewports Using Viweportsto see multiple views of my model Creating and using named views to display my drawing and 3D model Basic tools and commands to create solid geometry in AutoCAD Creating a 3D boxand editing a box with grips Creating a 3D wedge and editing a wedge with grips Creating a 3D cone, elliptical cone and editing cones with grips Creating a 3D Sphere and editing a sphere with grips Creating a 3D cylinder, elliptical cylinder and editing cylinders with grips Creating a 3D torus and editing a torus with grips Creating a 3D pyramid and editing a pyramid with grips Create and edit polysolids Convert a open or closed 2D line or 2D polyline to a solid or surface The difference in converting an open or closed polyline to a solid or surface How can I determine if an 2D object will convert into a solid or a surface The best method to prepare existing 2D geometry into a solid Create a 2D Profile for creating a 3D solid Extrude command to create a 3D solid Presspull command to create a 3D solid Revolve command to create a 3D solid or surface Sweep command to create a 3D solid coil or helix Loft command to create a 3D solid Create a 2D planar surface Create a 2D surface from existing 2D objects Convert a 2D object into a 3D solid Convert a 2D object with thickness into a 3D solid What are the differences between composite solids and unified solids How do I use boolean operations to create a unified solid Union boolean operation to create a unified solid Subtract boolean operation to create a unified solid Intersection boolean operation to create a unified solid Why we need a cartesian coordinate system Move the origin or objects within the default coordinate system Change the origin of the coordinate system to create a user coordinate system (ucs) Change the location, origin and appearance of the user coordinate system icon (ucsicon) Set the world coordinate system Set and save user coordinate systems with a named ucs Set and previous user coordinate systems Set a user coordinate system to a face on a solid Set a user coordinate system based on an object Set a user coodinate system based on the current view Set the coordinate system based on the z-axis direction Set the coordinate system based on picking the x,y and z axis directions Locate the ucs by rotating the x,y, or z axis Locating the ucs to create new 3D geometry Dynamic user coordinate system or ducs 3D geometry using object snap tracking in 3D space 3D geometry using point filters in 3D space Grips and what are they used for Grips to edit a composite solid Grips to edit a unified solid Edit the individual faces on a solid Constrain the movement of a Solid faceusing the grip tool Fillet command to place radius corners or rounds on a solid Chamfer command to place cut corners on a solid Slice command to create a cutting plane through a solid 3D move command to constrain or restrict object movement by axis The 3D rotate command to contrain the rotate by axis Edit, extrude or taper a face on a solid Edit or move a face on a solid Edit or move a face using the offset face command on a solid Edit or remove a face from a solid Add or subtract material from a solid using rotate face Add or subtract material from a solid using taper face Change the color of the individual faces on a solid Copy an exist face on a solid to create a new solid How can I hollow out a solid using the shell command Create new faces on a solid using the imprint command Change a solid into faces using the explode command How can I mirror solids and objects along any plane in 3D space Array solids and objects along any plane in 3D space Determine that a solid is a true AutoCAD solid Determine that multiple solids locations do not interfere with each other Query the properties of solids to determine mass and volume of solid objects Change the color of the individual faces on a solid Change the color of the edges on a solid Change the visual presentation of a solid model with visual styles Default visual styles and how do I use them Change the default setting of visual styles Modify an existing visual style to create a custom look of a visual style Access the visual style manager Create new or modify existing visual styles with the visual style manager Save visual style overrides in the dashboard as new visual styles How do I place my visual styles onto a tool palette Export my visual styles so they can be used in other drawings How do I use cameras to save and control views of my model Create cameras for viewing my model Place a camera accurately in my drawing Use named views and view manager to control my cameras Manage cameras and named views Choose the type of hatch pattern I want to use Use 3D walk command to create and ad motions to my views Use 3D fly command to create and ad motions to my views Adjust the movement of 3D walk and 3D fly commands Record, save and replay 3D walk and 3D fly movements Create animation paths for camera recordings Use lighting to enhance my realistic 3D model Access all the different types of lights Use sunlight controls Access and use different light types Create and use point lights in my drawing Create and use spot lights in my drawing Create and use distant lights Edit or modify lights within my drawing Add realistic materials to my 3D model Access and add materials to my drawing and model Apply materials to my 3D model Save materials to my 3D model and drawing file Create new materials What are tool palettes 5 different rendering presets Adjust the rendering settings Save my rendering to a file Flatten my 3D geometry to a 2D flat geometry Create a 2D section from my 3D model Modify existing section planes on my 3D model Change a section plane state or a section plane properties Anaylsis of the mass and volume of my 3D solid model Manipulate and modify a section with grips Generate block reference from my 2D or 3D section
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